Activision - Guitar Hero Live Reveal Trailer (2015) 3:14 (USA)

Racking up well over two and a half million views on youtube in the first 24 hours, this peek at the New Guitar hero is whetting peoples appetite for playing the best game ever once again. You see, it starts out fairly simple. You're backstage, you're listening to your band mate tell an emotional rollercoaster story about twins, when the announcement is made that "you're on". Walking through the back stage area to the stage you'll meet and greet all sorts of roadies, helpers, stage hands along the way - and a blond who says "Good Luck" which is something even an in-game groupie should know you do not, ever, say backstage.

Once you're on the stage, you suck, and the audience lets you know it. But then you find your groove and it goes all rock'n'roll from there. Here's the wild part, what you watched wasn't just an idea of the new Guitar Hero game... You just watched the actual game. Holy hell, that looks wild, that's a really realistic crowd! And they'll boo you when you suck! Oh this looks like fun, guys, is there an extra controller I need to buy to stage-dive, or will throwing my couch cushions on the floor do?

Client: Activision Publishing
Product: Guitar Hero Reveal Trailer
Title: It's About to Get Real
Activision
Chief Executive Officer Activision Publishing: Eric Hirshberg
Chief Marketing Officer Activision Publishing: Tim Ellis
VP of Global Brand Marketing, Head of Digital: Jonathan Anastas
Consumer Marketing Manager: Orlando Baeza
Consumer Marketing Manager: Karen Starr
72andSunny
Partner, Chief Creative Officer: Glenn Cole
Partner, Chief Strategy Officer: Matt Jarvis
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Creative Director/Writer: Tim Wolfe
Creative Director/Designer: Peter Vattanatham,
Lead Designer: Garret Jones
Lead Writer: Evan Brown
Designer: Ryan Dols
Writer: Jack Lagomarsino
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Film Producer: Kara Fromhart
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Business Affairs Manager: Kelly Ventrelli
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Brand Director: Torie Gleicher
Brand Coordinator: Laura Black
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Production Company - Pulse Films UK
Director: Giorgio Testi
Co-Director: Jamie Jackson of Freestyle Games
Director of Production: Claire Wingate
Line Producers: John Bannister & Isabel Davis
Game Developer – Freestyle Games
Jamie Jackson – Creative Director
Jonathan Napier – Projects Director
Mike Rutter – Art Manager
Joel Davey – Producer
Gareth Morrison – Assistant Art Director
Andy Grier – Lead Audio Designer
Jon Newman – Senior Audio Designer
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Neil Watts – Lead Animator
Jason Pickthall – Lead Concept Artist
Phil Bale – Lead Environment Artist
Pete Nicholson – Lead Character Artist
David Moulder – Lead Technical Artist
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Editor: Robert Duffy
Assistant Editor: Sophie Kornberg
Executive Producer: Carolina Sanborn
Producer: Lisa English
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Pedro Sabrosa - VFX supervisor
Alan Woods - CG supervisor
Russell - Horth - Compositing supervisor
Kate Windibank - Compositing supervisor
Robin Reyer - Lead Technical Director
Liz Oliver - Senior Producer
Helen Kok - Line Producer
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Colorist: Edwin Metternich
VFX & Online Finishing - Framestore LA
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Sound Design - Human
Sound designer: Gareth Williams
Producer: Jonathan Sanford
Audio Mix - Lime Studios
Executive Producer: Susie Boyajan & Jessica Locke
Engineer: Zac Fisher
Assistant engineer: Kevin McAlpine
Logo Mnemonic Animation - Blind
Tobin Kirk - Executive Producer
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Shawn Kim - Animator
Henry Pak - Animator
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Lawrence Wyatt - Designer
Ayla Kim - Designer
Logo Mnemonic Sound Design - Barking Owl
Sound Designer: Michael Anastasi
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Creative Director: Kelly Bayett

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