The Call of Duty®: Advanced Warfare Havoc trailer is at least 45 seconds too long for my tastes, but the idea of having a live cameraman being the Killcameraman operator is hilariously clever way of showing off what is essentially just 4 new maps, a zombie enemy, and a gun, so I'll let that slide. Sparing no expense on details, 72andSunny has created a real world version of the new CoD maps (with a little help from 3D & CGI) where our adrenaline fuelled crazy cameraman Randall Higgins (actor is Rob Huebel) tells us all about working in war zones and what a great job he has. He's been everywhere, world war two, Vietnam... The future (is this a hint CoD?). He also states the obvious in deadpan comedy lines: "They don't call it the friendmaker."
It all looks quite impressive, and it's a humerus way of bringing games into reality, and ad-tradition that began somewhere in the Ratchet and Clank era. Good times.
Client: Activision
Project: "Randall Higgins: KillCameraman"
Agency: 72andSunny
Chief Executive Officer: John Boiler
Chief Strategy Officer: Matt Jarvis
Chief Creative Officer: Glenn Cole
Group Creative Director: Frank Hahn
Creative Director/Designer: Rey Andrade
Creative Director/Writer: Josh Fell
Lead Designer: Jeremy Wirth
Lead Writer: Jed Cohen
Designer: Sean Matthews
Writer: Kako Mendez
Chief Production Officer: Tom Dunlap
Director of Film Production: Sam Baerwald
Executive Film Producer: Dan Ruth
Film Production Assistant: Alissa Stevens
Group Brand Director: Mike Parseghian
Brand Director: Simon Hall
Brand Manager: Justin Gonzaga
Brand Coordinator: Brian Kim
Director of Business Affairs: Michelle Mckinney
Group Business Affairs Director: Amy Jacobsen
Business Affairs Manager: Kelly Ventrelli
Business Affairs Coordinator: Amy Shah
Co-Director of Strategy: Bryan Smith
Strategy Director: John Graham
Sr. Strategist: Daniel Teng
Production Partners
Production Company: Hungry Man
Director: Wayne McClammy
Director of Photography: Bryan Newman
Executive Producer: Dan Duffy
Executive Producer: Mino Jarjoura
Producer: Dave Bernstein
Editorial: Final Cut
Editor: Crispin Struthers
Editor: Christopher Amos
Executive Producer: Saima Awan
Sr. Producer: Suzy Ramirez
VFX: MPC LA
LA OFFICE
Managing Director: Andrew Bell
Executive Producer: Karen Anderson
Sr. VFX Producer: Carla Attanasio
Creative Director/VFX Supervisor: Paul O'Shea
3D Lead: Corinne DeOrsay
2D Lead: Paul O'Shea
2D Artists:
Flame: Vincent Blin
Robert Moggach
Nuke: Brinton Jaecks
Toma Bowen
James Stellar
Syam Karumathil
Matte Painting: Eric Mattson
Roger Kupelian
Ivo Horvat
3D Artists:
Modeling: Steven Browning
Toshi Sakamaki
Texture: Joseph Langmuir
Toshi Sakamaki
Animation: Jeffrey Lee
Rigging: Steward Burris
Ian Wilson
Lighting: Kristen Eggleston
Huisoo Lee
Corinne DeOrsay
FX: Nate Usiak
Nate Lapinski
Janina Overlay
Integration Supervisor: Michael Lori
Telecine: MPC LA
Executive Producer: Amanda Ornelas
Producer: Summer McCloskey
Colorist: Ricky Gausis
Mix: Lime Studios
Mixer: Rohan Young
Assistant Mixer: Jeff Malen
Producer: Susie Boyajan
Sound Design: The Formosa Group
Supervising Sound Editor: Per Hallberg, M.P.S.E.
1st Assistant Sound Editor: Philip D. Morrill
Specialty Costumes and Weapons: Legacy Effects
Supervisor: John Rosengrant
On Set Technicians: Michael Manzel
Tracey Roberts
Trevor Hensley
Zombie Make Up Effects: Bruce Spaulding Fuller
Production Coordinator: Damon Weathers
Finishing: Method Studios
Producer: Karena Ajamian
Online Artist: Jason Franks
Graphics Assistant: Marina Mozée
Graphics Assistant: Mikhail Chechelnitskiy